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[INFO]Asta daca vrei sa ai clase cu diferite culori la nick

 
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[INFO]Asta daca vrei sa ai clase cu diferite culori la nick
Autor Mesaj
Dragon
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Dragon

Data inscrierii: 27/Aug/2007
Mesaje: 260

Mesaj [INFO]Asta daca vrei sa ai clase cu diferite culori la nick Raspunde cu citat (quote)
insereaza in config.java file pentru a avea dierite nuanțe la nume pentru distincte clase wink

Cod:
/* insert in config.java */
public static boolean CLASS_NAME_COLOR_ENABLED;

public static int HUMAN_NAME_COLOR;

public static int ELF_NAME_COLOR;

public static int DE_NAME_COLOR;

public static int ORC_NAME_COLOR;

public static int DWARF_NAME_COLOR;


/* ..... */

CLASS_NAME_COLOR_ENABLED = Boolean.parseBoolean(otherSettings.getProperty("ClassNameColorEnabled", "False"));
HUMAN_NAME_COLOR = Integer.decode("0x" + otherSettings.getProperty("HumanNameColor", "FFFFFF"));
ELF_NAME_COLOR = Integer.decode("0x" + otherSettings.getProperty("ElfNameColor", "FFFFFF"));
DE_NAME_COLOR = Integer.decode("0x" + otherSettings.getProperty("DENameColor", "FFFFFF"));
ORC_NAME_COLOR = Integer.decode("0x" + otherSettings.getProperty("OrcNameColor", "FFFFFF"));
DWARF_NAME_COLOR = Integer.decode("0x" + otherSettings.getProperty("DwarfNameColor", "FFFFFF"));

/* insert in other.properties */
#set True if you want to config every race name color
ClassNameColorEnabled = False

HumanNameColor = FF0000

ElfNameColor = FF00FF

DENameColor = 00FF00

OrcNameColor = 000FFF

DwarfNameColor = 000000

/* insert in EnterWorld.java */
/* somewhere in this function
void runImpl()
{
L2PcInstance activeChar = getClient().getActiveChar();
....
}
*/
/* 1st test cod ... try 2nd cod first*/
if (Config.CLASS_NAME_COLOR_ENABLED)
{
if (((activeChar.getClassId().getId() >= 0) && (activeChar.getClassId().getId() <= 17)) || ((activeChar.getClassId().getId() >= 88) && (activeChar.getClassId().getId() <= 98)))
activeChar.setNameColor(Config.HUMAN_NAME_COLOR);
else if (((activeChar.getClassId().getId() >= 18) && (activeChar.getClassId().getId() <= 30)) || ((activeChar.getClassId().getId() >= 99) && (activeChar.getClassId().getId() <= 105)))
activeChar.setNameColor(Config.ELF_NAME_COLOR);
else if (((activeChar.getClassId().getId() >= 31) && (activeChar.getClassId().getId() <= 43)) || ((activeChar.getClassId().getId() >= 106) && (activeChar.getClassId().getId() <= 112)))
activeChar.setNameColor(Config.DE_NAME_COLOR);
else if (((activeChar.getClassId().getId() >= 44) && (activeChar.getClassId().getId() <= 52)) || ((activeChar.getClassId().getId() >= 113) && (activeChar.getClassId().getId() <= 116)))
activeChar.setNameColor(Config.ORC_NAME_COLOR);
else if (((activeChar.getClassId().getId() >= 53) && (activeChar.getClassId().getId() <= 57)) || ((activeChar.getClassId().getId() >= 117) && (activeChar.getClassId().getId() <= 118)))
activeChar.setNameColor(Config.DWARF_NAME_COLOR);
}
/* 2nd test cod -- probably the perfect one*/
if (Config.CLASS_NAME_COLOR_ENABLED)
{
if (((activeChar.getClassId().getId() >= 0x00) && (activeChar.getClassId().getId() <= 0x11)) || ((activeChar.getClassId().getId() >= 0x58) && (activeChar.getClassId().getId() <= 0x62)))
activeChar.setNameColor(Config.HUMAN_NAME_COLOR);
else if (((activeChar.getClassId().getId() >= 0x12) && (activeChar.getClassId().getId() <= 0x1e)) || ((activeChar.getClassId().getId() >= 0x63) && (activeChar.getClassId().getId() <= 0x69)))
activeChar.setNameColor(Config.ELF_NAME_COLOR);
else if (((activeChar.getClassId().getId() >= 0x1f) && (activeChar.getClassId().getId() <= 0x2b)) || ((activeChar.getClassId().getId() >= 0x6a) && (activeChar.getClassId().getId() <= 0x70)))
activeChar.setNameColor(Config.DE_NAME_COLOR);
else if (((activeChar.getClassId().getId() >= 0x2c) && (activeChar.getClassId().getId() <= 0x34)) || ((activeChar.getClassId().getId() >= 0x71) && (activeChar.getClassId().getId() <= 0x74)))
activeChar.setNameColor(Config.ORC_NAME_COLOR);
else if (((activeChar.getClassId().getId() >= 0x35) && (activeChar.getClassId().getId() <= 0x39)) || ((activeChar.getClassId().getId() >= 0x75) && (activeChar.getClassId().getId() <= 0x76)))
activeChar.setNameColor(Config.DWARF_NAME_COLOR);
}

BAFTA :d
05/10/2007 21:09 Vezi profilul utilizatorului Trimite mesaj privat
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